Counting Ones
f x y = (* adjust) $ count (toBits x) + count (toBits y)
adjust = (2 ^ scale) `div` (2 * scale)
count [] = 0
count (True :xs) = 1 + count xs
count (False:xs) = count xsf x y = (* adjust) $ count (toBits x) + count (toBits y)
adjust = (2 ^ scale) `div` (2 * scale)
count [] = 0
count (True :xs) = 1 + count xs
count (False:xs) = count xs